env.skyColor 	= (240;140;190)
env.ambientColor= (160;130;100)
env.fogColor	= (255;210;140)
env.sunHeight	= 0.8f
env.hasCloud 	= TRUE
env.cloudColor 	= (240;190;240)

scene.trailLeftColor	= (255;200;100)
scene.trailRightColor	= (100;200;255)

scene.basisUTile	= 6.0f
scene.basisVTile	= 6.0f
scene.basisIsWater	= TRUE
scene.gateColor	= (0;255;0)

scene.uncollidableObjects = opening
scene.unshadedMaterials = gif, gif_DS
